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However, such romantic imaginings are best left to be just that as drinking wine out of a metal vessel, especially brass, will most likely change your wine and likely for the worse. From medieval castles to Viking mead-halls, brass, pewter, and silver goblets have been part of our world’s imbibing culture.
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In ancient times metal was a common material from which to fashion drinking cups. It offers a very different story arc and experience from its predecessor.There certainly is something historically appealing about hoisting an overflowing chalice of one’s own homemade vinous deliciousness. Increased Coal and Iron Market size - The price of coal and iron can now go up to £8 per cube, and it's not uncommon.īrass: Birmingham is a sequel to Brass. Pottery - These behemoths of Birmingham offer huge VPs, but at a huge cost and need to plan. Each level of manufactured goods provides unique rewards, rather than just escalating in VPs, making it a more versatile (yet potentially more difficult) path vs cotton. Manufactured goods - Function like cotton, but features eight levels.
#Brass birmingham consuming beer free#
As an incentive to sell early, the first player to sell to a trader receives free beer.īirmingham features three all-new industry types:īrewery - Produces precious beer barrels required to sell goods. For example, a level 1 cotton mill requires one beer to flip. To sell cotton, pottery, or manufactured goods to these traders, you must also "grease the wheels of industry" by consuming beer. Each of these traders is looking for a specific type of good each game. You must now sell your product through traders located around the edges of the board. Iron, coal, and cotton are three industries which appear in both the original Brass as well as in Brass: Birmingham.īrewing has become a fundamental part of the culture in Birmingham. This provides players with the opportunity to score much higher value canals in the first era, and creates interesting strategy with industry placement. Instead of each flipped industry tile giving a static 1 VP to all connected canals and rails, many industries give 0 or even 2 VPs.
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VPs are counted at the end of each half for the canals, rails and established (flipped) industry tiles.īirmingham features dynamic scoring canals/rails. The game is played over two halves: the canal era (years 1770-1830) and the rail era (years 1830-1870). (This action replaces Double Action Build in original Brass.)
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Birmingham tells the story of competing entrepreneurs in Birmingham during the industrial revolution, between the years of 1770-1870.Īs in its predecessor, you must develop, build, and establish your industries and network, in an effort to exploit low or high market demands.Įach round, players take turns according to the turn order track, receiving two actions to perform any of the following actions (found in the original game):ġ) Build - Pay required resources and place an industry tile.Ģ) Network - Add a rail / canal link, expanding your network.ģ) Develop - Increase the VP value of an industry.Ĥ) Sell - Sell your cotton, manufactured goods and pottery.ĥ) Loan - Take a £30 loan and reduce your income.īrass: Birmingham also features a new sixth action:Ħ) Scout - Discard three cards and take a wild location and wild industry card. Brass: Birmingham is an economic strategy game sequel to Martin Wallace' 2007 masterpiece, Brass.
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